head to head

Shrek 2 cover artvsTomb Raider (2013) cover art

Shrek 2vsTomb Raider (2013)

Shrek 2 leans Execution (Practiced Mastery); Tomb Raider (2013) leans Execution (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10
Shrek 2Tomb Raider (2013)

Axis by axis

Execution4 vs 5

Tomb Raider (2013) leans harder on execution: Bow aim, QTEs, and platforming timing matter.

Reads0 vs 1

Tomb Raider (2013) leans harder on reads: Scripted enemy waves, no adaptation.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Shrek 2

full breakdown

Tomb Raider (2013)