head to head
Silent Hill 2 Remake asks more than Silent Hill 2 (2001), and the gap is execution.

Optimization · Pure Optimization
A psychological horror experience where puzzle knowledge and avoidance routing matter more than combat skill.
Optimization · Practiced Mastery
A psychological horror balancing combat timing with resource discipline.
Silent Hill 2 (2001) leans Optimization (Pure Optimization); Silent Hill 2 Remake leans Optimization (Practiced Mastery).
Silent Hill 2 Remake leans clearly harder on execution.
Silent Hill 2 (2001)
Clunky combat is intentional; survival over precision
Silent Hill 2 Remake
Combat timing and aim matter modestly
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Silent Hill 2 (2001)
Monsters follow simple fixed behaviours, never model the player
Silent Hill 2 Remake
Monsters follow fixed scripts
Silent Hill 2 (2001) leans a little harder on variance, though the gap is small.
Silent Hill 2 (2001)
Some item placements are unknown first time; fixed thereafter
Silent Hill 2 Remake
Some encounter and item randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Silent Hill 2 (2001)
Puzzle solutions, route knowledge and weapon use are fully learnable
Silent Hill 2 Remake
Resource conservation and puzzle solving dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.