head to head
Silent Hill 2 (2001)vsThe Elder Scrolls IV: Oblivion
Silent Hill 2 (2001) leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).
Silent Hill 2 (2001)The Elder Scrolls IV: Oblivion
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 2
Silent Hill 2 (2001) leans harder on variance: Some item placements are unknown first time; fixed thereafter
Optimization6 vs 7
The Elder Scrolls IV: Oblivion leans harder on optimization: Skill leveling, spell crafting, exploit-prone builds
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

