head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A psychological horror experience where puzzle knowledge and avoidance routing matter more than combat skill.

Optimization · Practiced Mastery
A survival-horror sequel with puzzle-heavy exploration and resource-scarce combat.
Silent Hill 2 (2001) leans Optimization (Pure Optimization); Tormented Souls II leans Optimization (Practiced Mastery).
Tormented Souls II leans a little harder on execution, though the gap is small.
Silent Hill 2 (2001)
Clunky combat is intentional; survival over precision
Tormented Souls II
Survival-horror aiming and dodging under resource pressure.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Silent Hill 2 (2001)
Monsters follow simple fixed behaviours, never model the player
Tormented Souls II
Fixed monster behavior, not adaptive to player.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Silent Hill 2 (2001)
Some item placements are unknown first time; fixed thereafter
Tormented Souls II
Scripted-but-unknown enemy encounters and item placement.
Silent Hill 2 (2001) leans a little harder on optimization, though the gap is small.
Silent Hill 2 (2001)
Puzzle solutions, route knowledge and weapon use are fully learnable
Tormented Souls II
Resource management and puzzle solutions are learnable and solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.