head to head

Skullgirls: 2nd Encore cover artvsUnreal Tournament 2004 cover art

Skullgirls: 2nd EncorevsUnreal Tournament 2004

Skullgirls: 2nd Encore leans Execution (Competitive PvP); Unreal Tournament 2004 leans Execution (Pure Mechanics).

EXECUTION9 /10READS7 /10VARIANCE1 /10OPTIMIZATION5 /10
Skullgirls: 2nd EncoreUnreal Tournament 2004

Axis by axis

Execution9 vs 9

Even - both lean on execution about the same.

Reads7 vs 6

Skullgirls: 2nd Encore leans harder on reads: Mixups and resets only work by out-guessing a human

Variance1 vs 2

Unreal Tournament 2004 leans harder on variance: Spawns and item timers are knowable, little hidden

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Skullgirls: 2nd Encore

full breakdown

Unreal Tournament 2004