head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A first-person farming game about wrangling adorable slimes for plorts.

Optimization · Pure Optimization
Time-budgeted investigation that tests planning and routing under a real-time clock.
Slime Rancher leans Optimization (Pure Optimization); The Occupation leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Slime Rancher
Vacuum aiming is gentle.
The Occupation
Sneaking inputs are simple; pressure comes from the clock
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Slime Rancher
Slimes follow scripted behaviors.
The Occupation
Guards patrol on schedules, not adaptive minds
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Slime Rancher
Plort prices and slime spawns vary.
The Occupation
Document locations and guard timings are unknown first run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Slime Rancher
Ranch layout and economy reward planning.
The Occupation
Routing four real-time hours of investigation optimally is the test
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.