head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A first-person farming game about wrangling adorable slimes for plorts.

Optimization · Systems & Chaos
A pixel-horror adventure about hunting a witch inside a nightmarish corporation.
Slime Rancher leans Optimization (Pure Optimization); Yuppie Psycho leans Optimization (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Slime Rancher
Vacuum aiming is gentle.
Yuppie Psycho
Light stealth and chase sequences
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Slime Rancher
Slimes follow scripted behaviors.
Yuppie Psycho
Office horrors are scripted, not adaptive
Yuppie Psycho leans a little harder on variance, though the gap is small.
Slime Rancher
Plort prices and slime spawns vary.
Yuppie Psycho
Unknown scripted events dominate a blind playthrough
Slime Rancher leans a little harder on optimization, though the gap is small.
Slime Rancher
Ranch layout and economy reward planning.
Yuppie Psycho
Puzzle solutions and item routing are fixed
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.