head to head
Smite 2vsSuper Smash Bros. for Wii U
Smite 2 leans Execution (Grand Arena); Super Smash Bros. for Wii U leans Execution (Competitive PvP).
Smite 2Super Smash Bros. for Wii U
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads7 vs 7
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 5
Smite 2 leans harder on optimization: Builds, wave management and objective timing are deeply studied
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

