head to head
SmitevsStarCraft 64
Smite leans Execution (Grand Arena); StarCraft 64 leans Optimization (Grand Arena).
SmiteStarCraft 64
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads7 vs 6
Smite leans harder on reads: Jungle invades and ganks require opponent modeling.
Variance3 vs 4
StarCraft 64 leans harder on variance: Fog of war hides enemy composition until scouted
Optimization7 vs 8
StarCraft 64 leans harder on optimization: Build orders and unit counters are deeply studied systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

