head to head

Smite cover artvsStarCraft 64 cover art

SmitevsStarCraft 64

Smite leans Execution (Grand Arena); StarCraft 64 leans Optimization (Grand Arena).

EXECUTION7 /10READS7 /10VARIANCE3 /10OPTIMIZATION7 /10
SmiteStarCraft 64

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads7 vs 6

Smite leans harder on reads: Jungle invades and ganks require opponent modeling.

Variance3 vs 4

StarCraft 64 leans harder on variance: Fog of war hides enemy composition until scouted

Optimization7 vs 8

StarCraft 64 leans harder on optimization: Build orders and unit counters are deeply studied systems

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Smite

full breakdown

StarCraft 64