head to head
SmitevsTribes: Ascend
Smite leans Execution (Grand Arena); Tribes: Ascend leans Execution (Pure Mechanics).
SmiteTribes: Ascend
Axis by axis
Execution7 vs 9
Tribes: Ascend leans harder on execution: Skiing routes and mid-air disc leads are brutal hands tests
Reads7 vs 6
Smite leans harder on reads: Jungle invades and ganks require opponent modeling.
Variance3 vs 2
Smite leans harder on variance: Buff timers and minor RNG only.
Optimization7 vs 5
Smite leans harder on optimization: Builds, relics, and rotations are theorycrafted.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

