head to head
Soldiers: Heroes of World War IIvsThe Lord of the Rings Online
Soldiers: Heroes of World War II leans Optimization (Pure Optimization); The Lord of the Rings Online leans Optimization (Pure Optimization).
Soldiers: Heroes of World War IIThe Lord of the Rings Online
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads3 vs 2
Soldiers: Heroes of World War II leans harder on reads: Human multiplayer adds prediction; campaign AI is scripted
Variance2 vs 3
The Lord of the Rings Online leans harder on variance: Loot RNG and deed completion add minor hidden layers
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

