head to head
Sonic Adventure DX: Director's CutvsStarsky & Hutch
Sonic Adventure DX: Director's Cut leans Execution (Practiced Mastery); Starsky & Hutch leans Execution (Practiced Mastery).
Sonic Adventure DX: Director's CutStarsky & Hutch
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 5
Starsky & Hutch leans harder on optimization: Learning routes, jumps and ratings tricks earns the gold medals
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

