head to head
Sonic Adventure DX: Director's CutvsStunt Race FX
Sonic Adventure DX: Director's Cut leans Execution (Practiced Mastery); Stunt Race FX leans Execution (Practiced Mastery).
Sonic Adventure DX: Director's CutStunt Race FX
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Stunt Race FX leans harder on reads: AI racers are predictable; split-screen adds light prediction
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

