head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
An endless runner starring Sonic and friends.

Execution · Practiced Mastery
The infamous, glitch-ridden 2006 Sonic reboot where the physics are the real boss.
Sonic Runners Adventure leans Execution (Practiced Mastery); Sonic the Hedgehog (2006) leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Sonic Runners Adventure
precise timing jumps and dashes at speed
Sonic the Hedgehog (2006)
Fighting unreliable physics demands constant correction
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Sonic Runners Adventure
no adaptive opponent, solo endless runner
Sonic the Hedgehog (2006)
No adaptive opposition
Sonic Runners Adventure leans a little harder on variance, though the gap is small.
Sonic Runners Adventure
obstacle and item layouts randomized
Sonic the Hedgehog (2006)
Bugs make outcomes partly unpredictable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Sonic Runners Adventure
character and item upgrade optimization
Sonic the Hedgehog (2006)
Learning which routes the jank permits
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.