head to head
Sons of the ForestvsWay of the Hunter
Sons of the Forest leans Optimization (Practiced Mastery); Way of the Hunter leans Optimization (Systems & Chaos).
Sons of the ForestWay of the Hunter
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Way of the Hunter leans harder on variance: Animal positions and behavior are hidden until tracked
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

