head to head
South Park: The Stick of TruthvsSwords & Souls: Neverseen
South Park: The Stick of Truth leans Optimization (Pure Optimization); Swords & Souls: Neverseen leans Optimization (Pure Optimization).
South Park: The Stick of TruthSwords & Souls: Neverseen
Axis by axis
Execution3 vs 4
Swords & Souls: Neverseen leans harder on execution: Training minigames demand real clicking accuracy and rhythm
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 7
Swords & Souls: Neverseen leans harder on optimization: Stat training schedules and gear builds drive all progress
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

