head to head
South Park: The Stick of TruthvsThe Elder Scrolls IV: Oblivion
South Park: The Stick of Truth leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).
South Park: The Stick of TruthThe Elder Scrolls IV: Oblivion
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 1
The Elder Scrolls IV: Oblivion leans harder on reads: Scripted enemies
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 7
The Elder Scrolls IV: Oblivion leans harder on optimization: Skill leveling, spell crafting, exploit-prone builds
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

