head to head

South Park: The Stick of Truth cover artvsUltima Underworld II: Labyrinth of Worlds cover art

South Park: The Stick of TruthvsUltima Underworld II: Labyrinth of Worlds

South Park: The Stick of Truth leans Optimization (Pure Optimization); Ultima Underworld II: Labyrinth of Worlds leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
South Park: The Stick of TruthUltima Underworld II: Labyrinth of Worlds

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Ultima Underworld II: Labyrinth of Worlds leans harder on variance: Eight unknown worlds hide secrets until mapped

Optimization6 vs 7

Ultima Underworld II: Labyrinth of Worlds leans harder on optimization: Spell runes, inventory, and route knowledge solve it

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

South Park: The Stick of Truth

full breakdown

Ultima Underworld II: Labyrinth of Worlds