head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A gentle turn-based system easily solved by build and gear choices.

Optimization · Pure Optimization
A quirky tactical sports-strategy hybrid game.
South Park: The Stick of Truth leans Optimization (Pure Optimization); Unitied leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
South Park: The Stick of Truth
Timed attack and block prompts add light input demands
Unitied
light tactical unit-control demands
Unitied leans a little harder on reads, though the gap is small.
South Park: The Stick of Truth
Enemies follow fixed turn-based scripts
Unitied
AI/PvP opponents show limited adaptivity
Unitied leans a little harder on variance, though the gap is small.
South Park: The Stick of Truth
Minor damage rolls; encounters are otherwise fixed
Unitied
randomized match/event elements
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
South Park: The Stick of Truth
Build, gear and ability choices comfortably solve every fight
Unitied
team-building and tactical optimization
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.