head to head
Spaceland: Sci-Fi Indie TacticsvsYakuza: Like a Dragon
Spaceland: Sci-Fi Indie Tactics leans Optimization (Pure Optimization); Yakuza: Like a Dragon leans Optimization (Pure Optimization).
Spaceland: Sci-Fi Indie TacticsYakuza: Like a Dragon
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads2 vs 1
Spaceland: Sci-Fi Indie Tactics leans harder on reads: Alien enemies follow scripted AI, not adapting to you
Variance4 vs 3
Spaceland: Sci-Fi Indie Tactics leans harder on variance: Hit chances and fog of war add measured randomness
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

