head to head
WCW Nitro asks more than Spider-Man: Web of Shadows, and the gap is reads.

Execution · Practiced Mastery
An open-world superhero brawler where Spider-Man swaps suits mid-combo during a symbiote invasion of Manhattan.

Execution · Practiced Mastery
Tests arcade grapple timing with shallow systems underneath.
Spider-Man: Web of Shadows leans Execution (Practiced Mastery); WCW Nitro leans Execution (Practiced Mastery).
Spider-Man: Web of Shadows leans a little harder on execution, though the gap is small.
Spider-Man: Web of Shadows
Air combos and web-strike chains reward fast hands
WCW Nitro
Fast grapple timing in an arcade-paced wrestling frame
WCW Nitro leans clearly harder on reads.
Spider-Man: Web of Shadows
Symbiote hordes attack on fixed scripts
WCW Nitro
Human versus play rewards mild move prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Spider-Man: Web of Shadows
City events are predictable filler
WCW Nitro
Little randomness beyond AI behaviour
Spider-Man: Web of Shadows leans a little harder on optimization, though the gap is small.
Spider-Man: Web of Shadows
Red-versus-black suit choice and upgrade paths are solvable
WCW Nitro
Learning each wrestler's move list is quickly exhausted
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.