head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Gentle collect-and-glide platforming with light routing depth.

Execution · Practiced Mastery
The PlayStation Vita Uncharted, a portable cinematic treasure hunt with touch controls.
Spyro the Dragon leans Execution (Practiced Mastery); Uncharted: Golden Abyss leans Execution (Practiced Mastery).
Spyro the Dragon leans a little harder on execution, though the gap is small.
Spyro the Dragon
Gliding and charging need modest precision at most
Uncharted: Golden Abyss
Touch-assisted gunplay and climbing, gentler demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Spyro the Dragon
Gnorcs repeat one behaviour forever
Uncharted: Golden Abyss
Scripted enemy encounters only
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Spyro the Dragon
Gem locations are fixed once levels are explored
Uncharted: Golden Abyss
Linear handheld adventure
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Spyro the Dragon
Collection routing and glide lines reward light planning
Uncharted: Golden Abyss
Collectible hunting and encounter knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.