head to head
Star Ocean: The Second StoryvsSystem Shock (1994)
Star Ocean: The Second Story leans Optimization (Practiced Mastery); System Shock (1994) leans Optimization (Practiced Mastery).
Star Ocean: The Second StorySystem Shock (1994)
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

