head to head
Star Wars Episode I: RacervsWRC Generations
Star Wars Episode I: Racer leans Execution (Pure Mechanics); WRC Generations leans Execution (Pure Mechanics).
Star Wars Episode I: RacerWRC Generations
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
WRC Generations leans harder on variance: Surface and weather surprises exist but pacenotes pre-map them
Optimization4 vs 5
WRC Generations leans harder on optimization: Setup tuning and hybrid battery mapping shave the deciding seconds
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

