head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Soulslike timing execution against fixed movesets across stances.

Execution · Practiced Mastery
Alt-history FPS pivoting between brutal combat and quiet moments.
Star Wars Jedi: Survivor leans Execution (Practiced Mastery); Wolfenstein: The New Order leans Execution (Practiced Mastery).
Star Wars Jedi: Survivor leans a little harder on execution, though the gap is small.
Star Wars Jedi: Survivor
Parry windows and stance switching demand precise timing
Wolfenstein: The New Order
Dual-wield shooting and movement demand inputs.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Star Wars Jedi: Survivor
Bosses telegraph fixed movesets - nothing models you
Wolfenstein: The New Order
Nazi AI scripted, predictable.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Star Wars Jedi: Survivor
Enemy layouts and secrets are fixed once found
Wolfenstein: The New Order
Almost no randomness.
Star Wars Jedi: Survivor leans a little harder on optimization, though the gap is small.
Star Wars Jedi: Survivor
Stance choice and moveset study form the supporting layer
Wolfenstein: The New Order
Perks and weapon upgrades light.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.