head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Forgiving spectacle combat that lightly tests combo execution.

Execution · Practiced Mastery
Straightforward third-person shooting with scripted enemies and grim set-pieces.
Star Wars: The Force Unleashed II leans Execution (Pure Mechanics); The Punisher leans Execution (Practiced Mastery).
Star Wars: The Force Unleashed II leans a little harder on execution, though the gap is small.
Star Wars: The Force Unleashed II
Combo timing and dodges carry the spectacle combat
The Punisher
Aim and cover use demand moderate shooter hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Star Wars: The Force Unleashed II
Stormtroopers follow simple fixed scripts
The Punisher
Goons follow simple fixed AI routines
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Star Wars: The Force Unleashed II
Encounters are scripted and identical every run
The Punisher
Encounters replay identically once seen
The Punisher leans a little harder on optimization, though the gap is small.
Star Wars: The Force Unleashed II
Upgrade choices barely matter against forgiving difficulty
The Punisher
Interrogation spots and upgrade picks reward light planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.