head to head
StarboundvsWall World
Starbound leans Optimization (Pure Optimization); Wall World leans Optimization (Systems & Chaos).
StarboundWall World
Axis by axis
Execution3 vs 4
Wall World leans harder on execution: Manual mining and fending off monster waves needs moderate dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Wall World leans harder on variance: Ore placement and biome rolls randomise each descent
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

