head to head
StarCraft 64vsWarcraft III: Reign of Chaos
StarCraft 64 leans Optimization (Grand Arena); Warcraft III: Reign of Chaos leans Optimization (Grand Arena).
StarCraft 64Warcraft III: Reign of Chaos
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads6 vs 7
Warcraft III: Reign of Chaos leans harder on reads: Scouting and out-guessing a human opponent's tech
Variance4 vs 3
StarCraft 64 leans harder on variance: Fog of war hides enemy composition until scouted
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

