head to head
StarCraft II: Wings of LibertyvsWarcraft III: Reforged
StarCraft II: Wings of Liberty leans Execution (Grand Arena); Warcraft III: Reforged leans Reads (Grand Arena).
StarCraft II: Wings of LibertyWarcraft III: Reforged
Axis by axis
Execution9 vs 7
StarCraft II: Wings of Liberty leans harder on execution: APM, macro, micro-control under pressure
Reads8 vs 8
Even - both lean on reads about the same.
Variance2 vs 3
Warcraft III: Reforged leans harder on variance: Creep camp drops and neutral buildings add meaningful map variance
Optimization8 vs 7
StarCraft II: Wings of Liberty leans harder on optimization: build orders, economy curves heavily solved
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

