head to head

StarCraft cover artvsTotal Annihilation cover art

StarCraftvsTotal Annihilation

StarCraft leans Optimization (Grand Arena); Total Annihilation leans Optimization (Pure Optimization).

EXECUTION7 /10READS6 /10VARIANCE1 /10OPTIMIZATION9 /10
StarCraftTotal Annihilation

Axis by axis

Execution7 vs 5

StarCraft leans harder on execution: APM and micro control ceiling is huge

Reads6 vs 6

Even - both lean on reads about the same.

Variance1 vs 2

Total Annihilation leans harder on variance: Map metal spots are fixed; very little RNG in unit behavior

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

StarCraft

full breakdown

Total Annihilation