head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A stealth-puzzle platformer where solving guard patrol routes is the core test.

Optimization · Practiced Mastery
A gentle physics puzzle-platformer starring a creature made of unraveling yarn.
Stealth Bastard Deluxe leans Optimization (Practiced Mastery); Unravel leans Optimization (Practiced Mastery).
Stealth Bastard Deluxe leans a little harder on execution, though the gap is small.
Stealth Bastard Deluxe
precise timing to avoid detection and traps
Unravel
Gentle platforming and yarn-swing timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Stealth Bastard Deluxe
scripted guard patrols, not adaptive
Unravel
No opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Stealth Bastard Deluxe
minimal randomness, deterministic levels
Unravel
Everything is visible and fixed
Stealth Bastard Deluxe leans a little harder on optimization, though the gap is small.
Stealth Bastard Deluxe
route planning, stealth pattern solving
Unravel
Physics puzzles with discoverable intended solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.