head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
A mining metroidvania about digging efficient tunnels, hauling ore, and compounding upgrades.

Optimization · Practiced Mastery
The original tomb-crawling platformer, a spatial puzzle solved with careful jumps.
SteamWorld Dig 2 leans Optimization (Practiced Mastery); Tomb Raider leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
SteamWorld Dig 2
Light platforming and digging dexterity
Tomb Raider
Grid-based jumps need deliberate, precise positioning
SteamWorld Dig 2 leans a little harder on reads, though the gap is small.
SteamWorld Dig 2
Scripted enemies only
Tomb Raider
Wildlife and guardians follow fixed scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
SteamWorld Dig 2
Procedural ore pockets add mild run-to-run unknowns
Tomb Raider
First-run trap and secret locations are unknown
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
SteamWorld Dig 2
Dig routing, resource economy, and upgrade ordering are the game
Tomb Raider
Levels are spatial puzzles with solvable routes
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.