head to head
Super Mario Odyssey asks more than Steppy Pants, and the gap is optimization.

Execution · Pure Mechanics
A minimalist endless runner testing precise tap timing.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.
Steppy Pants leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Super Mario Odyssey leans a little harder on execution, though the gap is small.
Steppy Pants
precise tap timing for stepping rhythm
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Steppy Pants
no opponent, solo endless runner
Super Mario Odyssey
No adaptive opponents whatsoever.
Steppy Pants leans a little harder on variance, though the gap is small.
Steppy Pants
randomized obstacle/terrain generation
Super Mario Odyssey
Almost no randomness in level design.
Super Mario Odyssey leans clearly harder on optimization.
Steppy Pants
minor route/timing pattern learning
Super Mario Odyssey
Moon routes and movement tech learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.