head to head
STRAFEvsSuperHot: Mind Control Delete
STRAFE leans Execution (Pure Mechanics); SuperHot: Mind Control Delete leans Execution (Practiced Mastery).
STRAFESuperHot: Mind Control Delete
Axis by axis
Execution8 vs 7
STRAFE leans harder on execution: Aimbot plus bunny-hop inputs trivialise every firefight
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
STRAFE leans harder on variance: Procedural levels and item drops shape each run
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

