head to head

Stranded Deep cover artvsTotally Accurate Battle Simulator cover art

Stranded DeepvsTotally Accurate Battle Simulator

Stranded Deep leans Optimization (Systems & Chaos); Totally Accurate Battle Simulator leans Optimization (Systems & Chaos).

EXECUTION2 /10READS0 /10VARIANCE5 /10OPTIMIZATION6 /10
Stranded DeepTotally Accurate Battle Simulator

Axis by axis

Execution2 vs 1

Stranded Deep leans harder on execution: Shark combat and crafting need minimal twitch skill

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 5

Even - both lean on variance about the same.

Optimization6 vs 7

Totally Accurate Battle Simulator leans harder on optimization: Unit counters and placement solve each scenario

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Stranded Deep

full breakdown

Totally Accurate Battle Simulator