head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Competitive PvP
Classic fighting game testing execution precision and human mix-up prediction.

Execution · Competitive PvP
The 3D fighting series opener where execution and human mind-games decide every round.
Street Fighter Alpha: Warriors' Dreams leans Execution (Competitive PvP); Tekken leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Street Fighter Alpha: Warriors' Dreams
Motion inputs, links and Alpha Counters demand clean hands
Tekken
Frame-tight inputs, juggle combos, movement demand trained hands
Tekken leans a little harder on reads, though the gap is small.
Street Fighter Alpha: Warriors' Dreams
Footsies and throw mix-ups against a human are the heart
Tekken
Human opponent adapts; throws, lows, sidesteps form mixup mind-games
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Street Fighter Alpha: Warriors' Dreams
Full information once the round starts
Tekken
No hidden info; only matchup unfamiliarity early on
Tekken leans a little harder on optimization, though the gap is small.
Street Fighter Alpha: Warriors' Dreams
Matchup knowledge and meter management are studyable theory
Tekken
Frame data, punishes, and combo routing are studyable systems
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.