head to head
Street Fighter II' TurbovsThe King of Fighters 2002: Unlimited Match
Street Fighter II' Turbo leans Execution (Competitive PvP); The King of Fighters 2002: Unlimited Match leans Execution (Competitive PvP).
Street Fighter II' TurboThe King of Fighters 2002: Unlimited Match
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads8 vs 8
Even - both lean on reads about the same.
Variance0 vs 1
The King of Fighters 2002: Unlimited Match leans harder on variance: Fully deterministic once both players commit inputs
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

