head to head
Street Fighter II' TurbovsThe King of Fighters '98
Street Fighter II' Turbo leans Execution (Competitive PvP); The King of Fighters '98 leans Execution (Competitive PvP).
Street Fighter II' TurboThe King of Fighters '98
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads8 vs 8
Even - both lean on reads about the same.
Variance0 vs 1
The King of Fighters '98 leans harder on variance: Near-fully visible game state
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

