head to head
Street Fighter II' TurbovsUltra Street Fighter II: The Final Challengers
Street Fighter II' Turbo leans Execution (Competitive PvP); Ultra Street Fighter II: The Final Challengers leans Execution (Competitive PvP).
Street Fighter II' TurboUltra Street Fighter II: The Final Challengers
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads8 vs 8
Even - both lean on reads about the same.
Variance0 vs 1
Ultra Street Fighter II: The Final Challengers leans harder on variance: minimal randomness, deterministic hits
Optimization5 vs 4
Street Fighter II' Turbo leans harder on optimization: Matchup theory and spacing fundamentals were codified here
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

