head to head
Street Fighter II' TurbovsWindjammers 2
Street Fighter II' Turbo leans Execution (Competitive PvP); Windjammers 2 leans Execution (Competitive PvP).
Street Fighter II' TurboWindjammers 2
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads8 vs 8
Even - both lean on reads about the same.
Variance0 vs 1
Windjammers 2 leans harder on variance: Almost no RNG; outcomes follow inputs cleanly
Optimization5 vs 3
Street Fighter II' Turbo leans harder on optimization: Matchup theory and spacing fundamentals were codified here
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

