head to head
TagPro asks more than Street Fighter, and the gap is optimization.

Execution · Competitive PvP
Wrestling crude controls to land specials while outguessing a human opponent.

Execution · Competitive PvP
Twitch ball control plus constant prediction of human defenders on known maps.
Street Fighter leans Execution (Competitive PvP); TagPro leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Street Fighter
Notoriously stiff inputs make landing specials the real fight
TagPro
Ball handling, boosts and juke precision decide grabs
TagPro leans a little harder on reads, though the gap is small.
Street Fighter
Human versus rounds still reward bait and punish
TagPro
Human defenders adapt to your routes every match
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Street Fighter
Nothing hidden between two visible fighters
TagPro
Maps and power-up timers are fully visible
TagPro leans clearly harder on optimization.
Street Fighter
Tiny moveset leaves little system to solve
TagPro
Map routes, button plays and power-up timing are studyable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.