head to head
Stygian: Reign of the Old OnesvsTorment: Tides of Numenera
Stygian: Reign of the Old Ones leans Optimization (Pure Optimization); Torment: Tides of Numenera leans Optimization (Pure Optimization).
Stygian: Reign of the Old OnesTorment: Tides of Numenera
Axis by axis
Execution2 vs 1
Stygian: Reign of the Old Ones leans harder on execution: Turn-based combat needs no twitch reflexes
Reads2 vs 1
Stygian: Reign of the Old Ones leans harder on reads: Enemies follow scripts, not adapting to you
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

