head to head
Neither is simply harder - they are hard in different places. Suck Up! demands more optimization; The Jackbox Party Pack 3 demands more reads.

Variance · Bluff & Deduction
Improvising persuasion against AI characters whose quirks must be probed each visit.

Reads · Bluff & Deduction
The pack with Trivia Murder Party and Fakin' It, built on out-guessing the room.
Suck Up! leans Variance (Bluff & Deduction); The Jackbox Party Pack 3 leans Reads (Bluff & Deduction).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Suck Up!
Talking and clicking disguises, no twitch layer
The Jackbox Party Pack 3
Phones-as-controllers, near-zero dexterity.
The Jackbox Party Pack 3 leans clearly harder on reads.
Suck Up!
AI neighbors respond to your words semi-adaptively per encounter
The Jackbox Party Pack 3
Trivia Murder Party and Fakin' It reward reading the room.
Suck Up! leans a little harder on variance, though the gap is small.
Suck Up!
Each NPC's personality and reactions are unknown until probed
The Jackbox Party Pack 3
Random prompts and question draws.
Suck Up! leans clearly harder on optimization.
Suck Up!
Reliable persuasion scripts emerge and converge over time
The Jackbox Party Pack 3
Light trivia and betting math.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.