head to head
Suicide GuyvsThe Legend of Zelda: A Link to the Past
Suicide Guy leans Optimization (Pure Optimization); The Legend of Zelda: A Link to the Past leans Optimization (Pure Optimization).
Suicide GuyThe Legend of Zelda: A Link to the Past
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
The Legend of Zelda: A Link to the Past leans harder on variance: Secrets unknown until found
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

