head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A Metroidvania roguelite blending precise combat with procedural exploration.

Optimization · Practiced Mastery
An open-chapter survival horror game where upgrade planning and systematic area sweeping drive success.
Sundered: Eldritch Edition leans Execution (Practiced Mastery); The Evil Within 2 leans Optimization (Practiced Mastery).
Sundered: Eldritch Edition leans a little harder on execution, though the gap is small.
Sundered: Eldritch Edition
precise platforming and combat dodges
The Evil Within 2
Open-zone combat demands solid aim and positioning
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Sundered: Eldritch Edition
enemies swarm but don't adapt to player
The Evil Within 2
Enemies are scripted; no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Sundered: Eldritch Edition
procedural level layouts and item rolls
The Evil Within 2
Collectibles are hidden; minor supply variance in open zones
The Evil Within 2 leans a little harder on optimization, though the gap is small.
Sundered: Eldritch Edition
skill tree corruption choices, build paths
The Evil Within 2
Upgrade system, open-area routing and crafting are fully optimisable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.