head to head

Sunless Sea cover artvsThe Invisible Hours cover art

Sunless SeavsThe Invisible Hours

Sunless Sea leans Variance (Systems & Chaos); The Invisible Hours leans Variance (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE7 /10OPTIMIZATION6 /10
Sunless SeaThe Invisible Hours

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance7 vs 6

Sunless Sea leans harder on variance: Hidden map, random events and unknown story branches dominate

Optimization6 vs 5

Sunless Sea leans harder on optimization: Trade routes and fuel math converge once mapped

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Sunless Sea

full breakdown

The Invisible Hours