head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A bite-sized 3D Mario that compresses Galaxy-style level design into linear handheld courses.

Execution · Practiced Mastery
The PlayStation Vita Uncharted, a portable cinematic treasure hunt with touch controls.
Super Mario 3D Land leans Execution (Practiced Mastery); Uncharted: Golden Abyss leans Execution (Practiced Mastery).
Super Mario 3D Land leans a little harder on execution, though the gap is small.
Super Mario 3D Land
3D jumps and special-world remixes need clean control
Uncharted: Golden Abyss
Touch-assisted gunplay and climbing, gentler demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario 3D Land
Scripted enemies and bosses only
Uncharted: Golden Abyss
Scripted enemy encounters only
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario 3D Land
Star coin locations hidden on first pass
Uncharted: Golden Abyss
Linear handheld adventure
Super Mario 3D Land leans a little harder on optimization, though the gap is small.
Super Mario 3D Land
Star coin collection and power-up management are solvable
Uncharted: Golden Abyss
Collectible hunting and encounter knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.