head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A 3D platformer about precise gravity-bending jumps through fixed galaxies.

Execution · Practiced Mastery
A Tetris variant testing placement speed with a square-building scoring layer.
Super Mario Galaxy 2 leans Execution (Practiced Mastery); The New Tetris leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Galaxy 2
Precise jumps and gravity navigation define every galaxy
The New Tetris
Fast precise placement under speed is the lead axis
The New Tetris leans a little harder on reads, though the gap is small.
Super Mario Galaxy 2
Bosses are scripted patterns, not adapting to you
The New Tetris
Multiplayer adds light prediction, mostly solo speed
The New Tetris leans a little harder on variance, though the gap is small.
Super Mario Galaxy 2
Levels are deterministic, nothing random
The New Tetris
Piece bag is random but bounded and mappable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Galaxy 2
Learning fixed layouts and routes for stars
The New Tetris
Building 4x4 squares for bonus rewards deeper strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.