head to head
Tetris: Axis asks more than Super Mario Odyssey, and the gap is variance.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.

Execution · Pure Mechanics
A portable Tetris entry with varied modes atop the classic falling-block formula.
Super Mario Odyssey leans Execution (Pure Mechanics); Tetris: Axis leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Tetris: Axis
fast precise piece placement and rotation
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Odyssey
No adaptive opponents whatsoever.
Tetris: Axis
no opponent modeling in main mode
Tetris: Axis leans clearly harder on variance.
Super Mario Odyssey
Almost no randomness in level design.
Tetris: Axis
random piece sequence drives play
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Odyssey
Moon routes and movement tech learnable.
Tetris: Axis
stacking strategy and clear efficiency
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.