head to head
Super Mario Odyssey asks more than Vector, and the gap is optimization.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.

Execution · Pure Mechanics
Timing parkour inputs through fixed chase levels with escalating precision.
Super Mario Odyssey leans Execution (Pure Mechanics); Vector leans Execution (Pure Mechanics).
Super Mario Odyssey leans a little harder on execution, though the gap is small.
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Vector
Precise swipe timing on parkour tricks decides every chase
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Odyssey
No adaptive opponents whatsoever.
Vector
The pursuing hunter is fully scripted
Super Mario Odyssey leans a little harder on variance, though the gap is small.
Super Mario Odyssey
Almost no randomness in level design.
Vector
Levels are fixed with nothing random
Super Mario Odyssey leans clearly harder on optimization.
Super Mario Odyssey
Moon routes and movement tech learnable.
Vector
Learning trick placements per level maximises scores
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.